- Investigate canvas control. Looking at drawing, images, moving objects
Hit up a few web HTML5 canvas tutorials, found plenty of content in the first few pages, enough to get me started.
Interesting Findings:
- getContext in javascript to get a 2d image area
- fillStyle and strokeStyle for brush shapes and colors
- moveTo, lineTo and paths for drawing a sequence of strokes
- arc to draw arcs
- drawImage to draw a PNG image file
- clearRect clear all background for animations
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